College of Education and Human Development - George Mason University

GAME 330: Computer Game Platform Analysis

Important: For the most up-to-date information, refer to the official George Mason Course Catalog

General Information

Credits: 3

Description:

Current and prototype consumer gaming platforms and consoles. Analysis will include conversion, transposition, and porting game media among most commercially produced platforms for analysis and comparisons. Offered by Coll Visual & Performing Arts. Limited to three attempts.
Recommended Prerequisite: CS 112
Registration Restrictions:

Required Prerequisites: (GAME 310C or 310XS) and (GAME 331*C or 331XS).
* May be taken concurrently.
C Requires minimum grade of C.
XS Requires minimum grade of XS.

Schedule Type: Studio
Grading:
This course is graded on the Undergraduate Regular scale.