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GAME 231: Three-Dimensional Game Art I

Important: For the most up-to-date information, refer to the official George Mason Course Catalog

General Information

Credits: 3

Description:

Introduces principles and skills of 3D art and animation for games. Emphasizes efficient, low-poly 3D modeling for integration into 3D game engines. Additional topics in 3D visual design for games are surveyed, including lighting, terrain building, and VFX. Offered by Coll Visual & Performing Arts. Limited to three attempts.Offered by Computer Game Design. Limited to three attempts.
Registration Restrictions:

Required Prerequisites: (GAME 104C or 104XS).
C Requires minimum grade of C.
XS Requires minimum grade of XS.

Schedule Type: Studio
Grading:
This course is graded on the Undergraduate Regular scale.