GAME 104: Two-Dimensional Design for Games
Important: For the most up-to-date information, refer to the official George Mason Course Catalog
General Information
Credits: 3
Description:
Explores elements and principles of two-dimensional design in the digital game context. Digital painting programs are used to create 2d game assets using proper production techniques and industry standard pipelines. Technical and aesthetic aspects of 2d art production are discussed as traditional visual art elements are leveraged to create introductory game surfaces and layouts.Offered by Computer Game Design. Limited to three attempts.
Schedule Type: Lecture
Grading:
This course is graded on the Undergraduate Regular scale.
This course is graded on the Undergraduate Regular scale.