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College of Education and Human Development - George Mason University

GAME 330: Computer Game Platform Analysis

Important: For the most up-to-date information, refer to the official George Mason Course Catalog

General Information

Credits: 3

Description:

Analysis, designing, and developing digital games in key platform contexts such as mobile, VR, and consoles. Analysis will include porting games between most commercial platforms. Students will apply a team-based development process to create innovative applications that leverage unique platform considerations. Offered by Coll Visual & Performing Arts. Limited to three attempts.Offered by Computer Game Design. Limited to three attempts.
Recommended Prerequisite: CS 112
Registration Restrictions:

Required Prerequisites: (GAME 310C or 310XS) and (GAME 331*C or 331XS).
* May be taken concurrently.
C Requires minimum grade of C.
XS Requires minimum grade of XS.

Schedule Type: Studio
Grading:
This course is graded on the Undergraduate Regular scale.